Repair

Repair
Level: One
Components: V, S, M
Casting Time: 1 second
Range: Touch
Volume of Effect: 1 cubic foot
Duration: Permanent
Saving Throw: None

The Repair spell mends fractures in a metal object or rips and tears in woven cloth, leather or similar items. Shattered pottery or glass vessels can be entirely repaired, provided there are no pieces missing. This spell can also stitch together two similar objects, such as two pieces of rope. In all cases, the amount of material to be joined must be less than one cubic foot. Repairing armor or weapons is highly skilled work and cannot be effected by this crude patch without a successful skill check in the requisite craftsmanship skill. Superior quality or magical items cannot be repaired at all with this spell.

The material component for this spell is a needle with its tip covered in dried glue.

Spell failure could result in further destruction of the materials.
Advancement: None

Repair

Cold Steel Hot Blood Aphexs