Faiths of Aerth

Faiths of Aerth

There are two chief pantheons of Gods venerated in the known lands of Aerth. The Great Church which is worshiped primarily on the northern continent and The Southron Gods. The roots of the Great Church are in Mylox and encompasses the Myloxian pantheon and has absorbed many smaller “local” faiths into its fold. The Southron Gods are the Ourish Pantheon, they are recognized on both the northern and southern continents however their strength resides in the lands of the South. To the men and women of the northern continent the Pantheon of the Southron Gods is a chaotic mess, with many gods that share the same dominion and title, while its true that their is much overlap in the many gods of the Southron lands each is unique in its own way and duties, simply put if ever a Ourishman finds himself in a bind one can bet that their is a god or goddess he can call upon that is specific to that situation.

It should be noted that both Akoom and Karkin have dozens if not hundreds of gods that are called upon depending on the locality one is in, but they do not make up an organized hierarchical pantheon like the Great Church or the Southron Gods.

The Great Church

Churches of the Old Gods

The Old Gods — In the Mythologies, those created before the fruits hatched on the tree. These Eldar gods are from before the rise of mankind yet are still worshiped and quite powerful. The Old Gods are in two places at once — they are the personification of the forces of Aerth (the air we breath, the water all around us, the earth under our feet), but they are also walking, talking gods. They are said to reside still in the mortal sphere, but they are sometimes represented among the other gods within the myriad of Warrens. This is one of the mysteries their faithful must strive to understand. The Gods are chained to the beliefs of their followers, as a gods followers dwindle so does his power, therefore most gods will shamelessly self-promote and encourage their followers to do the same. Some gods themselves have patrons from whom they receive power most of this time this is a more powerful godly ally but it is not unheard of gods patronizing particularly powerful Eleint or other Ascended powers.

Urian God of the Air: Church of the downtrodden, the enslaved, wanderers, those seeking freedom from internal strife, the contemplative.

Ronta Goddess of the Earth: Church for farmers, miners, lovers of the earth and its treasures.

Shalimyr God of the Water: Church for sailors, fishermen (and anyone else who relies on the sea), fathers, the humble.

Eliwyn the Tree of Life: While their is no formal church of Eliwyn, it is said that she is worshiped by druids, rangers and those that protect the natural world.

Churches of the Treeborn Gods

Tinel, God of Mages and Knowledge: Church of divine mages, those who rely on or admire magic, scholars, the perpetually curious, seekers of truth.

Zheenkeef Goddess of Inspiration, Madness, and Wine: Church of madmen, geniuses, vinters, inventors, half-wits, dreamers, and outsiders.

Terak God of War, Valor and Struggle: Following the fall of Desembier on the Field of Bones that caused the Great Sundering an ascended power rose up to fill the void left with Desembier’s death. Terak is the patron to soldiers, warriors, any who mush face physical conflict, weapon makers.

Morwyn Goddess of Healing, Wisdom, and Mercy: Church of those who revere wisdom, mothers, healers, the compassionate, the charitable, those in need of mercy, common leaders.

Mormekar God of Death and Rebirth: Church of the Dead (all who die must come through Mormekar’s church), crusaders against undead, those who must face death regularly, those afraid of death, seekers of rebirth and redemption.

Churches of the Gods of the Womb

Maal God of justice, law, and judgement: Church of judges, seekers of justice, those in need of retribution.

Darmon God of Travel, Trade, Joy and Rogues: Church of merchants and other professional travelers, diplomats, messengers, thieves, jesters, the mischievous, those who live by their wits.

Aymara Goddess of Love and Art: Church of lovers, those suffering unrequited love, bards, artists of all kinds, those who hate devils and demons.

Korak God of the Forge, Skill and Aritsans: Church of smiths, artisans, architects, craftsmen, laborers, apprentices.

Anwyn Goddess of Home and Hearth: Church of the home, hearth, servants, peasants, the lowly, the impoverished.

Church of the Three Sisters

Naryne Goddess of Nobility: Church of the nobility, particularly kings, queens and other rulers.

Canelle Goddess of Strength and Victory: Church of athletes, competitors, victory and glory.

Thellyne Goddess of the Hunt: Church of woodsmen, trappers, those who love or rely on the woods and animals.

The Hidden God

Osric the Duplicitous Lord of Deceit God of Thieves and Con Men The worship of Osric is denied by all members of the Great Church as a rumor and a myth. Clerics of Osric are rogues and con-men that disguise themselves as clerics of other faiths. Often adopted into the church as youth of age five to eight purchased from slavers, orphanages or saved from the street they are raised in a intensive environment where they learn the ins and outs of other faiths to a point where they can masterfully masquerade as a priest of another god. Osric grants them the ability and powers of other faiths to further this deceit. Osric’s faith has two basic tenants, first is “Thieves Prosper” meaning that the actions of his faithful should be to the benefit of thieves in general, when given the occasion to help one of the fold priest are expected to do so. Second “The Rich Remember” it is the duty of priest of Osric to relieve the wealthy of their coin and valuable/power and to redistribute it as they see fit, even to just dump it in the ocean. Worship of Osric is extremely rare as knowledge of him is a closely guarded secret, even most thieves don’t believe in him.

NOTE: Players interested in this faith should make pains to discuss this in private with me and not make it public knowledge.

The Evil Gods

Asmodeus The Perfect One, King of the Universe, the Great, The Dark Lord, Fire’s Father God of Deceit, Power and Fire.
Canarak the Fierce Brother, the Savage Hand, the Vicious God of destruction, violence and Rage.
Thellos the Hungry Brother, the Feasting Maw, the Greedy God of Greed, Gluttony and Desire.
Naran the Wise Brother, the Piercing Eye, the Lordly God of Tyranny, Pride, and Cunning.

Heretical Gods

Rathaga, Mother of the Broad Horizon Goddess of creation, Protector and Patron of the Rathi.
Davenci, Lord of Progress, God of the Gear God of Invention, Progress, Destiny, Enlightenment and Entitlement. Patron of the New Dominion.

The Southern Gods
The Gods of Good

Aker God of the Earth and Death

Amset “Son of Horus” Guardian of the Dead

Amun “The Hidden One” God of the Sky and Sun

Anhur God of War and the Hunt

Anqet Goddess of Rivers and Water

Anubis Guardian of the Dead

Apis God of the Sun and Life

Apuat “The Messenger” God of Messengers and Battle

Bast Goddess of Beauty and Cats

Buto Goddess of Protection

Chons “The Wanderer” God of the Moon, Time, and Knowledge

Duamutef “Son of Horus” God of Death

Hamehit Goddess of the Water, Fish, and Seas

Hapy God of the Rivers, Oceans, Streams, and Sea

Hathor Goddess of Music and the Arts

Herakhty God of the Morning and Sunrise

Heru “The Watcher” God of Law, Order, and Rulership

Isis Goddess of Fertility and Magic

Khnemu God of creation and invention

Maat Goddess of Truth and Law

Maftet Goddess of Protection and Healing]]

Meretseger The Protector

Mert Goddess of Song and Joy

Min “Protector of the Moon” God of Male Fertility

Nefertem God of the Sun, Lord of the Sunrise, God of Healing

Neith Goddess of War and Wisdom, Guardian of the Dead

Nekhbet Goddess of Protection and War, Childbirth and Fertility

Nephthys Goddess of the Dead

Nut Goddess of the Night and Sky

Osiris God of Fertility and the Dead

Pakhut Goddess of Strength

Ra “Pharaoh of the Gods” God of the Sun

Renenet “The Lady of the Robes” Goddess of Protection and Fortune

Seker God of Death and Light

Serqet “She who Breathes” Goddess of the Dead and Strength

Seshat “The Scribe” Goddess of Writing, History, Time, Knowledge, and Architecture

Shu Lord of the Air

Tefnut Goddess of Storms and Rivers

Tuart Goddess of Fertility and Protection

Gods of Balance

Aten “The Sun Disc” God of the Sun

Bes God of Protection, Happiness, Music, and War

Geb God of the Earth

Horus “The Avenger”

Khebsenef “Son of Horus” God of Death

Menu God of War

Ptah Creator of the Universe

Sekhmet “Lady of Pestilence” “The Destructor” Goddess of the Sun

Thoth God of Knowledge and Magic

Gods of Evil

Aapep “The Black Serpent” “The Destroyer”

Amemt “The Devourer” “Eater of Hears” “Eater of the Dead”

Sebk God of Evil, Betrayal and Water

Set God of Evil and the Night

Faiths of Aerth

Cold Steel Hot Blood Aphexs